Home   Help Search Login Register  

Author Topic: Radio Talk!  (Read 1201 times)

0 Members and 3 Guests are viewing this topic.

Mystific

  • Guest
Re:Radio Talk!
« Reply #15 on: 24 May 2003, 17:07:33 »
The email was too big.
But this is a summary of what i have done.

Description.ext

class CfgSounds
{
    sounds[]={ Sound1,Sound2};
    class Sound1
    {
         name="My sound1";
         sound[]={"revelj.ogg",db-10,1.0};
         titles[]=
         {
         };
    };
    class Sound2
    {
         name="My sound2";
         sound[]={"test.ogg",db-10,1.0};
         titles[]=
         {
            0,$STRM_Sound2;
         };
    };
};

Stringtable.csv

STRM_Sound2,"Say this, Say that","","","","","",

And then i have just placed a guy on desert island named ap. I have then created a trigger with radius 0x0:

Condition: Radio alpha

On activation: ap say "sound2"


What could possibly be wrong?