Hi
Here, try this...
All you got to do is change the 'fade in' text to whatever you want and TARGET 1 and TARGET 2 to your units names.
You can copy 'n' paste the whole thing straight to notepad, call it whatever.sqs, whack it in the mission file and away you go!!
;
----------------------------------------------------------------------;
Fades in with text where 4 is length of black in timetitlecut ["YOUR TEXT HERE", "black in", 4]
;
Creates the cam, leave these co-ordinates as they are_cam = "camera" camcreate [0,0,0]
_cam cameraeffect ["internal", "back"]
;
Cam target 1_cam camsettarget TARGET 1
;
Cam position, set the pos using x, y, z co-ordinates_cam camsetrelpos [ 1, 3, 1.7]
;
Length of time to get to target 1, 0 will start on target straight away_cam camcommit 0
;
Length of time on target 1@camcommitted _cam
~10
;
--Cam 2--;
Cam target 2_cam camsettarget TARGET 2
;
Cam 2 position_cam camsetrelpos [ 1, 3, 1.7]
;
Length of time to get from target 1 to target 2_cam camcommit 4
;
Length of time on target 2@camcommitted _cam
~10
;
Destroys the cam_cam cameraeffect ["terminate", "back"]
camdestroy _cam
;
-----------------------------------------------------------------------All you do now is set your trigger to activate the cutscene script with
[] exec "whatever.sqs" in the 'On activation' field.
You can also add more targets, just delete the part that destroys the cam, copy and paste
--Cam 2-- and adjust accordingly, not forgetting to replace the cam destroy part at the end of course!
Happy editing! ;D