Ok this is what I have:
Civ1 is the name os my unit I want surrendering
The trigger is
10 by 10, west detect east(which is civ)
condition this
on activation civ1 switchMove "EffectStandSurUniv"
The problem is, when my unit gets near the civ, civ automatically drops to ground and doesnt surrender. Why is that?
But when I set it to east present, they automatically do the animation.