k, i know its bad to use waypoints to control a players movements. But i really dont know another way, yet, im sure the answer is staring me straight in the face.
My problem still exists, the player lands and must get out of the helicopter, then the player has to move only 3 or 4 metres from the craft where i have a final waypoint, and a trigger grouped to it (activation=west, present, end#1) i have made the trigger quiet small, but its still at least 5 metres accross...
In the mission, the waypoint is onscreen saying "wait for others". My thinking is perhaps because the player unit is part of a group (player is pilot, with an ai gunner) maybe the whole group has to be in the triggers reach.
Im sorry to hassle, and believe me, i spend about 2 hours a night looking through what i can in the depot, and im learning alot, its just finding the right info, but thats the same all over the net :-\
Thanks guys ;D