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Author Topic: Once upon a sound!  (Read 851 times)

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Offline Captain Crunch

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Once upon a sound!
« on: 28 Apr 2003, 04:41:36 »
My sound are not working at all!! Please help me out!


I'm using the wavesurfer to save my sounds in *.ogg.

And I read in a tutorial that any bitrate should work, as long as it is a CONSTANT bitrate.


What does a "CONSTANT" Bitrate means??

Anyone?

   I appreciate all the help! :D
Back to the forest!

Knut Erik

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Re:Once upon a sound!
« Reply #1 on: 28 Apr 2003, 09:11:05 »
I dunno, but make sure that your sound file is in MONO  ;)

Offline Captain Crunch

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WaveSurfer problems
« Reply #2 on: 28 Apr 2003, 13:05:57 »
It is too!

  I followed every single steps correctly. The string line will appear (if the subtitle is enabled) but no sounds come out. When I save the .wav file into my mission folder into an .ogg file, the Wavesurfer asks me this:


------------------OGG Vorbis Parameters

 Quality:                          -1.0
 Nominal Bitrate:             128000
 Max Bitrate:                   -1
 Min Bitrate:                    -1
 Comments:      

------------------------------------------Continue

I don't know what that is!

Anyone knows how to use this Wavesurfer. I did check it's manual but did not find anything related to that.

---Where can I get some help??? What is a CONSTANT BITRATE ??????
Back to the forest!

Offline Trufflepig

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  • I'm a llama!
Re:Once upon a sound!
« Reply #3 on: 28 Apr 2003, 15:42:19 »
Not sure why your sound files aren't working, but CONSTANT bitrate means that the file you are using (hopefully in .wav format) will not have a far ranging bitrate.  Easiest way to think of it is that .oog like .mp3 files are encoded and compressed to a managable size - where a 3Mb .oog file would be 35Mb in .wav.  In that encoding of the .oog file, the frequency of the file and the "streaming" of the file needs to be compressed and encoded.  The streaming changes the bitrate from "constant" (like it is in a .wav file) to an alternating bitrate (for .oog).  The deal is, if the .wav file already has alternating bitrates, Wavesurfer will attempt to over-ride those .wav alternating bitrates into the .oog version... which causes problems.  It's best to use a constant bitrate .wav file and have Vorbis .oog change it to whatever variable bitrate it uses to encode and compress it - rather than have the .oog try to convert and compress an already variable bitrate.

Some good articles on the net about Vorbis .oog:

http://slashdot.org/features/00/08/14/1034209.shtml
http://www.mp3dev.org/mp3/doc/html/modes.html