Hi first of all I would like to say thanks for a great site.
I love ofp and recently I started to make some small missions and I loved it. Now I figured I'd make a map of my own so I DL wrpedit (awesome prog btw
) and made a small island with a base a small town some roads and a bridge its not finished yet but I wanted to load it into the game to look for glitches and stuff. First I made a catalog called myworld in it I put my map myworld.wrp and a myworld.cpp (I copied a template I found here on the forum and changed it to load my map instead.
Then I packed it with PBO tool and put my myworld.pbo in ofp\addon. I hoped it would work but I kinda knew it wouldn't heh (something always go wrong when I try to do stuff like this).
Anyway what did I miss? Do I need to include all objects that I used and stuff like that in my directory before compressing it to a .pbo file? (I used stuff from eden and the bridge from 0.pbo).
Can someone please tell me what files I need to have in my directory before compressing it since I don't really have a clue heh.
Also if someone knows how to make smooth hills in wrpedit other than to use the flat option I would apriciate it since my hills become pointy (I use the flat option to make smoother hills but it is really timeconsuming)
Also my forrests wont fit to ground (I use only the forrest types recommended in the wrpedit manual that says they can fit to ground but if its a steep slope they wont and I have to edit manually).
Once again thx a bunch for a great site