I had the idea of making the player play as the leader of a squad, and when he orders a unit to target something the THING happen over the targetted one. Nobody answered :-X, so I suppose itÂ's impossible to do, or at least it isnÂ't know yet :'(. Thanks anyway
.
What I want to do is to make a THING happen (using trigers or scripts) over a unit chosen by the player as he is playing a mission. Does anybody have another idea
on how to identify a unit during the game, as youÂ're playing?