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Multiple axis?
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Topic: Multiple axis? (Read 825 times)
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lordhorus
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Multiple axis?
«
on:
18 Apr 2003, 02:00:40 »
Does anybody know if i can make one rotating part(part1) move and rotate with another rotating part(part2) with the help of only the rotating animation!!!!!!
its like with a turret of a tank the turret itself rotates horizontaly and the commanders hatch rotates vertacly! the hatch can open but still rotates with the rest of the turret!!
sorry i cant explain it better
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Colonel_Klink
Members
Independent Addon Creator
Re:Multiple axis?
«
Reply #1 on:
18 Apr 2003, 03:31:59 »
Ah if this was only possible. Then we'd have some really fancy animation effects. Animals and articulated vehicles would be possible. It is wishful thinking that OFP2 will have this feature added.
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Rebel without a pause...D.I.L.L.I.G.A.F.
lordhorus
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Re:Multiple axis?
«
Reply #2 on:
18 Apr 2003, 04:21:29 »
damn, thats weird that a turret of a tank can have 2 axis (turret+Barrel) and a normal animation cant, like the commander hatch on the abrams! maybe that can be used in some way :-\
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swift88
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Re:Multiple axis?
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Reply #3 on:
29 Apr 2003, 23:53:30 »
ahhhhhh lorries
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