Hi all,
I was testing mortar and artillery fire in ofp, and found out that *apparently* the shells won't live longer than 20 seconds in air. So if I fire at large arc with an artillery gun or a tank, the shells won't come down if their flight time exceeds 20 seconds. I had a friend with me checking out the explosions from a helicopter.
Is this limitation a fact in OFP? Is there any way around this?
'Cause we would really like to see artillery/mortar fire where some ppl were shooting the guns and some other ppl were adjusting the fire. That would be sweet team-playing, because guns can't shoot blind and the other team can't take on large enemy groups without artillery support.
Thanks, any advice is appreciated!