Home   Help Search Login Register  

Author Topic: cadetmode and setcaptive  (Read 443 times)

0 Members and 1 Guest are viewing this topic.

Offline dmakatra

  • Members
  • *
  • Better known as Armsty
cadetmode and setcaptive
« on: 16 Apr 2003, 12:29:29 »
When you use setcaptive some n00bs will play in Cadet Mode and your guys will be blue on the map. This will make the map a little more boring cause you know that yer guys are setcaptive and you can send em in and not worry to get themself killed. If you donÂ't know that they are setcaptive like in Veteran Mode you wouldnÂ't do this kind of action and the player will get more entertainment out of it. ShouldnÂ't it be possible to in cadet mode disable the blue markers and switch them to green/red but they are still setcaptive with some kinda script?

Offline General Barron

  • Former Staff
  • ****
  • Semper Fi!
Re:cadetmode and setcaptive
« Reply #1 on: 18 Apr 2003, 00:38:48 »
No.
HANDSIGNALS COMMAND SYSTEM-- A realistic squad-control modification for OFP
kexp.org-- The best radio station in the world, right here at home! Listen to John Richards!

Offline LCD

  • Former Staff
  • ****
    • Everon Cartel
Re:cadetmode and setcaptive
« Reply #2 on: 18 Apr 2003, 01:49:54 »
u can make all oders never fire ;D ::)

LCD OUT
"guess being the community has downsides .." - cheetah
Help Perfecting Da Next Best Thing - O-Team Beta

Offline Chris Death

  • Former Staff
  • ****
  • Finally Death's gonna get ya
    • OFPEC
Re:cadetmode and setcaptive
« Reply #3 on: 18 Apr 2003, 12:48:28 »
If you're using setcaptive (i mean you the mission editor),
then it's up on a reason with an explanation. If you the mission
maker makin it possible to send the true sette'd captives into
enemy lines, then it's your fault.

I really can't see a reason why you might come in the need to
change the blue markers into green ones here.

~S~ CD
Dont argue with idiots....they will bring you down to their level and beat you there with experience.

How to use Waypoint type Scripted