Ok,
I have been reading and observing many things on theses posts when it comes to mission designing and I have two questions to ask to make sure I understand what I read.
1. When making a mission you could create each opposing forces strategic placement separately then combine the two different maps together.
Example:
A. Americans - Island: Malden
B. Soviets - Island: Malden
C. Combine the two in the editor and you have both sides ready to fight each other without getting messed up in the design?
2. Was told never to use waypoint to activate something - always use triggers.
Example:
So if I had a chopper flying at
Full speed wanting to go to
Normal, I could set up a trigger and have him change speed without the waypoint? Would this help eliminate the choppers from soaring 2000 feet into the air when coming to a waypoint speed change?
unitName Speedmode
"Normal"Thanks for the input... I would try this at home but that isn't possible for the next 10 hours... curiosity sucks
IW