Well, when firing with the radio (shall it be BAS or SEB_nam),
the eventHandler fired doesn't get hot (how the hell you
pointed out what i was trying on mogadishu isle yesterday
)
Instead of using an eventHandler when firing the weapon "radio", i changed to use the condition:
"_x hasweapon ""BAS_satcom""" count (units mygroup) > 0
That way, you can check if any member of the group "has"
the radio (works in multiplayer aswell).
But it was an AK, you were asking for first - wasn't it?
~S~ CD