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Author Topic: Targeting Civillians...  (Read 1071 times)

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keou

  • Guest
Targeting Civillians...
« on: 11 Mar 2003, 03:35:17 »
Does anybody know of a way to make the enemy AI target Civillians?  Maybe something that can be done via a trigger?

Kaliyuga

  • Guest
Re:Targeting Civillians...
« Reply #1 on: 11 Mar 2003, 06:06:45 »
either hack the mission.sqm and change their side to be an enemy ,

or..... group them with an squad leader from the opposing side.. and then either kill or deletevehicle the officer when the mission starts...

#2 will take over for the dead commander and him and everyone else in the group will think they are on the side of the commander .. whether this be east/west or resistance ;)


Iso_Marvel

  • Guest
Re:Targeting Civillians...
« Reply #2 on: 11 Mar 2003, 06:20:32 »
I have done like this (should works with triggerÂ's). LetÂ's say enemy AI is "Badguy" and civilian is "Dude".

Put to triggerÂ's init field: Badguy DoTarget Dude; Badguy DoFire Dude

OrderÂ's after ";" makeÂ's AI to kill civilian, if you like to make him real bad person.

This should do it even for any friendly unit   :beat:
« Last Edit: 11 Mar 2003, 06:24:38 by Iso Marvel »

Offline dmakatra

  • Members
  • *
  • Better known as Armsty
Re:Targeting Civillians...
« Reply #3 on: 11 Mar 2003, 07:45:20 »
I have done like this (should works with triggerÂ's). LetÂ's say enemy AI is "Badguy" and civilian is "Dude".

Put to triggerÂ's init field: Badguy DoTarget Dude; Badguy DoFire Dude

OrderÂ's after ";" makeÂ's AI to kill civilian, if you like to make him real bad person.

This should do it even for any friendly unit   :beat:

The problem with this is that is that you have to work and script and work and script and work really much too simulate a battlefield. I would have hacked the .sqm file as Kaliyuga says, but thatÂ's just because itÂ's must cooler to hack then to write in the init field ;D :P

Iso_Marvel

  • Guest
Re:Targeting Civillians...
« Reply #4 on: 11 Mar 2003, 09:39:39 »
Yep, u gotta point Armstrong.

You can do it either way. ItÂ's all Â'bout what do you want from mission. If you hack .sqm file - enemy will kill any civilianÂ's who are hacked to opposite side, so thatÂ's why I write another example. My example workÂ's fine when you want only few civilian to die or you just want enemy to target (there is slight difference than shoot  ;)) civilian.

I agree that hacking mission file is way cooler ;D, but KaliÂ's example workÂ's only if you want massacre  :gunman:  :tomato:
« Last Edit: 11 Mar 2003, 09:53:18 by Iso Marvel »

keou

  • Guest
Re:Targeting Civillians...
« Reply #5 on: 11 Mar 2003, 14:11:59 »
awesome.  thanks everyone.  i'll give it a go!  :D