This explanation was passed on to me from Knut Erik.. And since I saw alot of topics here concerning, the use of AI when landing a chopper..
I felt like passing on the wisdom.
So here it is..
Combined with the use of waypoint..
Step 1: The init. field of the chopper ( name of the chopper is HELO)
this addaction ["land HELO","land.sqs"]
Step 2: Creating the script LAND.SQS. Place the script in the missionfolder.
:this is the script to make HELO land.
HELO land "land"
exit
Step 3: In the waypoint were you want HELO to land, type the following in the On Activation field.
[] exec "land.sqs"
Great thanks to LCD and Knut Erik for their assistance, solving my problem. Now it is time to share to the newbies. Enjoy!!!!!