Hi guys
Here's my problem:
I've got four individual soldiers set up as captives. I want the player to be able to free them by simply coming to their aid (I probably should set it up so that they're free once all their guards are killed, but I'm working on the basics first) and once they have been freed, I need them to join the player's group.
Now, the problem is that the trigger has the following command:
{_x setCaptive false;[_x] join group} forEach [pow1, pow1_1, pow1_2 and pow1_3]
But when the player activates the trigger, I get the following message:
{_x setCaptive false;[_x] join group} forEach [pow1, pow1_1, pow1_2 and pow1_3]|#|;': Error and: Type Object, expected Bool
What's that mean? Is the fact that I've got the POWs using an FX (so that their hands are behind their heads) a problem?
Help a brutha out...