I want to make a brdm addon where the units inside actually remain protected despite continuous small arms fire. if you fire a gun at them enough the occupants get damaged yet the vehicle seems to be fine.
I was looking through a commented .hpp file and found this:
class HitHull {armor=1;material=50;name=hull;passThrough=1;};
Can this tell me anything as to how to make a more bulletproof vehicle? I'm particularly interested in the passthrough variable.