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Author Topic: Illumination!  (Read 437 times)

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Baphomet

  • Guest
Illumination!
« on: 16 Feb 2003, 07:22:16 »
 I browsed the script snippets and I didn't really see anything specifically referring to my suggestion, however I was watching the movie: we were soldiers earlier on this evening and I really enjoyed the movie. I thought the usage of illuminating artillery rounds was quite interesting. I figure one could make it rather easily, using the onmapclick command or whatever it's called. With a brief waiting period and then camcreating a flare in the general area of the request. It'd definitely add some dimension to nighttime warfare.

Fishion

  • Guest
Re:Illumination!
« Reply #1 on: 16 Feb 2003, 12:50:05 »
Hmmm, I remeber having written a script called General Artillery Script (Snypirs new MP/SP Arty Script should be better) that can create one single flare, in a height you choose. The only thing that isn't realised is the onMapClick.

(The General Artillery Script ...geeez I wrote that over a year ago, those were the times, can spawn any type of object, if you want alos Artillery delivered Abrams, wouldn't be realistic but also possible, I gather the new MP/SP Arty Script from Snypir can also do that)

-Fishion