Home   Help Search Login Register  

Author Topic: Cut-scene  (Read 464 times)

0 Members and 1 Guest are viewing this topic.

O Neil

  • Guest
Cut-scene
« on: 12 Feb 2003, 07:20:49 »
Hey

This is driving me crazy ! I'm new to cut-scene scripting but not to editing  ;)

Here is my prob:
in the cut-scene, I have 2 scripts, one start about 50 second then cancels (Cam destroy, I think........just look at the script) then I have 10 seconds of normal camera, then ,my secon scripts starts but it blacks out 1 seconds later ??? I don't have any fadouts there ?

Please look at my mission and help me please :'(

Thxs guys

O Neil

Offline dmakatra

  • Members
  • *
  • Better known as Armsty
Re:Cut-scene
« Reply #1 on: 12 Feb 2003, 13:12:58 »
This might help you but IÂ'm not sure:

Try to do da thing in one script. But IF you want 'testcam2' to be activated later in the mission do like this:

; fade out to black over 2 seconds
titlecut [" ","BLACK OUT",2]

; wait for 2 seconds for the fade to complete
~2

; end cutscene
_cam cameraeffect ["terminate", "back"]
camdestroy _cam

exit


This is he end of 'testcam'. Now remove 'exit' but do not remove anything else! Then, when you want to activate 'testcam2' put in this after youÂ've camdestroyed _cam:

@ AConditionFieldHerePlease

Then here proceed with 'testcam2' but in 'testcam'. Hope you understood this right.

O Neil

  • Guest
Re:Cut-scene
« Reply #2 on: 13 Feb 2003, 09:47:19 »
Doesn't work

; end cutscene
_cam cameraeffect ["terminate", "back"]
camdestroy _cam

@ AConditionFieldHerePlease


I THink, but I'll try one cut-scene
O Neil