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Dynamic Dialog Positioning?
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Topic: Dynamic Dialog Positioning? (Read 718 times)
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Kaja
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Dynamic Dialog Positioning?
«
on:
07 Feb 2003, 00:13:01 »
Hello,
Reading through the forums and Vektorboson's tutorial I get the impression that dialog box positions are fixed in the 'description.ext'.
I am wondering if you can change the position of a dialog in game (e.g. by a script). Or would I have to define a thousand of them for each screen position I wanted?
Thanks all.
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Uberminch
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Re:Dynamic Dialog Positioning?
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Reply #1 on:
07 Feb 2003, 18:22:50 »
Perhaps you could find something useful in Vektorboson's Dialog Tutorial. Maybe.
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Ranger
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Hoo-ah!
Re:Dynamic Dialog Positioning?
«
Reply #2 on:
07 Feb 2003, 22:03:12 »
Um, he already said he read Vektorboson's tutorial.
In any event, as far as I know, you cannot change the location of a dialog dynamically. But, maybe Vektorboson can answer that more accurately.
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vektorboson
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Re:Dynamic Dialog Positioning?
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Reply #3 on:
08 Feb 2003, 01:38:59 »
You can't change the position of dialogs by scripts, but you can change their position with drag and drop. I didn't test it yet, but you need a control with style ST_TITLE_BAR (32)
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walker
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Re:Dynamic Dialog Positioning?
«
Reply #4 on:
08 Feb 2003, 01:58:57 »
Hi all
You can see drag and drop of dialogues in the New Command Engine CE2 v1.22
http://www.thechainofcommand.net/cgi-bin/ikonboard/ikonboard.cgi?s=b33a1f79a7f3a792c7085b878a9d8ae3;act=ST;f=16;t=2
You need the updated USMC makers symbols addon is all
http://www.thechainofcommand.net/cgi-bin/ikonboard/ikonboard.cgi?s=b33a1f79a7f3a792c7085b878a9d8ae3;act=ST;f=16;t=4
You can also get it all here at OFPEC
http://www.ofpec.com/editors/CoC.php
kind Regards walker
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Dynamic Dialog Positioning?
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