I referred to the little vietcong only for the quality of the textures on the body not to use that soldiers in the nam pack because we should change the level of the animation. I know this limit.
Yes, that pic I made a long time ago was in O2. Once I got the "little" VC into the game, it just stretched all the moving body parts back to where they were before.
The textures are the same ones that have always been there as far as the clothes... the hat will change this week before the final pbos are made.
I will also get rid of the foliage on the coolie hats. There is just no way to make it work "right" without the halo or box effect on the head. So it's gone. Final decision. No more mention of it. The NVA will still have it. Also the coolie hats WERE that color, so I suggest living with it. I toned down the color quite a bit. Final decision. There are plenty of VC that do NOT have the coolie hats, so not all will be walking targets. Some still do have tan floppy hats with the foliage, so you'll still have a version with the plants on top. There are 6 different variations on the VC if I remember right, and 6 variations on the NVA.
Some VC have coolie hats, some floppy, some none, and the sapper has a headband.
The NVA have the pith helmet, floppy, and a cap for the officer.