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Author Topic: SEB Nam Pack 2.0  (Read 185335 times)

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Eviscerator

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Re:SEB Nam Pack 2.0
« Reply #705 on: 20 Oct 2002, 22:30:49 »
well the M76 is just a s&w copy of the swedish M45, which FatJoe has modelled:

[img removed]SwedishK1.jpg[/img]
« Last Edit: 20 Oct 2002, 22:32:03 by Eviscerator »

FatJoe

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Re:SEB Nam Pack 2.0
« Reply #706 on: 20 Oct 2002, 22:53:10 »
- edited.. just deleted my coment which Evis above me explained with more accurancy then I could have ;D

I'm rebuilding the Stoner and I'm almost done.. as the pictures are pretty... err.. limited.. I thought that maybe here are some dudes here who have seen the stoner with their bare eyes.. so those who have.. or something.. please take a look at the Picture and tell me if something is wrong or something..
I'm having a problem on how to model the Magazine Box. how wide its exacly suposed to be..

[img removed]StonerII-1.jpg[/img]

Thanks :)

Cheers
Joe
« Last Edit: 20 Oct 2002, 23:00:37 by FatJoe »


devil,s guard

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Re:SEB Nam Pack 2.0
« Reply #708 on: 22 Oct 2002, 02:21:18 »
has there been any fixes for the indestructable vc sandpan and will the driver be replaced with vc.and will all vc have faces on or will we have to do the faces ourselfs.still counting down the days and cant wait to work with the latest kit.

keep up good work

Offline ebud

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Re:SEB Nam Pack 2.0
« Reply #709 on: 22 Oct 2002, 02:26:06 »
Haven't touched the sampan in ages.... more pressing issues. Do you mean the one that has been released? Not ours. Faces are hardcoded for the viets for ease of use. I'm counting the days as well.
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

devil,s guard

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Re:SEB Nam Pack 2.0
« Reply #710 on: 22 Oct 2002, 07:57:33 »
coooooooooooooooooooooool ;D

Offline ebud

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Re:SEB Nam Pack 2.0
« Reply #711 on: 22 Oct 2002, 08:51:15 »
nothing really new, just a couple pics.
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

Offline ebud

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Re:SEB Nam Pack 2.0
« Reply #712 on: 22 Oct 2002, 08:52:56 »
2nd.... the grass is not original.... from another game for testing lag.
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

Offline DrStrangelove

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Re:SEB Nam Pack 2.0
« Reply #713 on: 22 Oct 2002, 12:38:30 »
Wow ! If this is IA Trang, then all the jungle parts have been redone, it seems. (?)

Damn good work.

Aeon

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Re:SEB Nam Pack 2.0
« Reply #714 on: 22 Oct 2002, 14:43:28 »
the jungle seems nice and better  :)
Did you include sounds? (I hope so  ;) )

FOLGORE

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Re:SEB Nam Pack 2.0
« Reply #715 on: 22 Oct 2002, 14:58:24 »
please include palm trees

Offline ebud

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Re:SEB Nam Pack 2.0
« Reply #716 on: 22 Oct 2002, 17:31:32 »
That shot is from the ia Drang, but was just for testing frame rates. All that I did was edit the forest shape ST sent me. It's far far far from being done. It was just a test to see how detailed the p3ds and alpha channels can get and still be playable.

Palm trees have been made, but as far as I know, the Ia Drang was made up of highland vegatation, not delta vegatation, so palm trees would have been few and far between. Maybe they'll be included... don't know. I was actually hoping to save them for a delta style river map. It's all still very early work in progress, so don't make any conclusions at this point. None. It was just for show. Looks good though.

Ebud
« Last Edit: 22 Oct 2002, 17:48:18 by ebud »
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

Ignacio

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Re:SEB Nam Pack 2.0
« Reply #717 on: 22 Oct 2002, 18:20:23 »
 ;D
Those two pictures are looking very good!

Offline ebud

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Re:SEB Nam Pack 2.0
« Reply #718 on: 23 Oct 2002, 05:48:07 »
another view. Does anyone know why when I look at these trees from one angle, all the alpha channels work fine, and each item overlaps in the view just fine. Now when I walk around the tree, the alpha channels then have a halo around them making everything behind invisible.  See the pic. I'm not sure how this can be fixed or what is causing it.
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey

Offline ebud

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Re:SEB Nam Pack 2.0
« Reply #719 on: 23 Oct 2002, 05:49:58 »
you can also see that the grass does this as well. At one angle fine. Walk around it and the see through occurs.

I'm stumped.
If you're in a war, instead of throwing a hand grenade at the enemy, throw one of those small pumpkins. Maybe it'll make everyone think how stupid war is, and while they are thinking, you can throw a real grenade at them.
Jack Handey