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Author Topic: SEB Nam Pack 2.0  (Read 185363 times)

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pertti49

  • Guest
Re:SEB Nam Pack 2.0
« Reply #615 on: 08 Oct 2002, 19:11:53 »
In OFP there is bug, if u put gun to high behind sandbags hill and enemy is much lower, AI cant shoot he eaven face the gun in real direction but whount shoot >:(mortars should be like u dont have to see eaven enemy and still u can shoot with help of fireleader who gives cordinates(maybe possible to script)
greetings:pertti49

Aeon

  • Guest
Re:SEB Nam Pack 2.0
« Reply #616 on: 08 Oct 2002, 19:23:52 »
About mortar :
fence in front of mortar position block mortar unit and cannot fire (try with GFX's mortar) so to build sandbags into the model and avoird the problem is a great idea !  :D
Quote
And how many man it? from the screen its one. 2 would be more realistic.
Maybe, but IMHO only one is better, because assigning static position commander -like GFX done- is unrealistic specially when ennemy are close
Anyway you could yourself join mortar to a group, isn't it? (from Editor keyboard F2)

About size of the pack : When you like you don't count, 40Mo 50Mo even 80Mo, doesn't really matter, and this file could be hosted by file sharing soft users (Kazaa,etc...)

BoNeCoLLeCToR

  • Guest

BoNeCoLLeCToR

  • Guest
Re:SEB Nam Pack 2.0
« Reply #618 on: 08 Oct 2002, 20:52:05 »
it is not a big file only 1.6MB it took me 10 sec to download that file ;D

Vyper

  • Guest
Re:SEB Nam Pack 2.0
« Reply #619 on: 08 Oct 2002, 21:43:32 »
Thanks for that, that'll get me soooo much stuff now!

Vyper

Vyper

  • Guest
Re:SEB Nam Pack 2.0
« Reply #620 on: 08 Oct 2002, 21:50:46 »
Cheers for the link, getting it now.

And that M113 looked pretty nice, seems higher up with a bigger gap tween the ground and the hull....is this my eyes?

Vyper

Eviscerator

  • Guest
Re:SEB Nam Pack 2.0
« Reply #621 on: 08 Oct 2002, 21:58:38 »
also before you had this you probably neednt have worried, programs like kazaa/grokster have resumable downloads and also most of the time offer faster download speeds than website servers, and im hoping that people that enjoy the pack will add it to the list of files people can download so lower end internet users will be able to grab it and have some fun

devil,s guard

  • Guest
Re:SEB Nam Pack 2.0
« Reply #622 on: 09 Oct 2002, 05:13:41 »
do u think if we all sent emails to the makers of flash point addressing the lack of weapons on gunships, boats and tanks they would fix them.eg why are there only mg s on the front of boats or rear and not both, the left side of choppers and not right or the use of a 2nd pilot and the commander of tanks don't have mg,s.this is my favourite game. maybe I am just greedy. can these be fixed by the addon makers. :'( :gunman: :help:

5hole

  • Guest
Re:SEB Nam Pack 2.0
« Reply #623 on: 09 Oct 2002, 07:39:38 »
Ack, 42 pages!  :P

Anyway, if no one's mentioned it yet, a -60 gunner with a flight helmet would be a nice touch, he'd fit perfectly in a Loach or Huey...  Maybe give him a couple smoke shells as well.  :)

-5hole


Frosty

  • Guest
Re:SEB Nam Pack 2.0
« Reply #624 on: 09 Oct 2002, 09:20:12 »
Shouldnt there be a base plate on that mortar? Unless you want it to bury itself into the ground after 20 rounds?

Vyper

  • Guest
Re:SEB Nam Pack 2.0
« Reply #625 on: 09 Oct 2002, 20:43:00 »
hmm says Kegetys

Vyper

Monkey Lib Front

  • Guest
Re:SEB Nam Pack 2.0
« Reply #626 on: 10 Oct 2002, 02:26:35 »
Any more pics or updates?

Offline TheCaptain

  • Members
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  • You and The Captain Can Make it Happen
Re:SEB Nam Pack 2.0
« Reply #627 on: 10 Oct 2002, 05:23:51 »
Great to hear you guys are making such progress. Can't wait to start working on Seal Command (S-Com). Like X-Com, but with SEAL's and VC invading the Ia Trang! =)

*hugs resist dialogs*

Any news on the beloved stoner?
The Captain

strumgewehren

  • Guest
Re:SEB Nam Pack 2.0
« Reply #628 on: 10 Oct 2002, 07:32:00 »
i have sks pics... who wants them??

rfountain

  • Guest
Re:SEB Nam Pack 2.0
« Reply #629 on: 10 Oct 2002, 09:31:27 »
Hi All,

Boy this is a big damn post....

I was wondering if a list, complete as it is now, is available of all the current units that will be released in the first pack?

Also I was wondering if you were or are planning to add A-1 Skyraiders (Sandies).  I know some people are not big on the fixed wing aspect of the game but planes that performed heavy CAS in any modern battlefield are very important and the A-1 certainly fits that catagory.

Thanks for any info you can provide :D