Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
Up point script
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: Up point script (Read 535 times)
0 Members and 3 Guests are viewing this topic.
Spliff air
Guest
Up point script
«
on:
04 Jan 2003, 17:21:10 »
i want a up point script were the player is lead scout and ai follows the player were ever he goes and i dont want groups because i hate those radio souds Oh no......2 is down 9 engage enemy soilder 4 oclock its just so iritating
Logged
icarus_uk
Members
LiarLiarPants Inflame True
Re:Up point script
«
Reply #1 on:
04 Jan 2003, 23:52:51 »
Put em in a group and disable the radio then!
Logged
Spliff air
Guest
Re:Up point script
«
Reply #2 on:
08 Feb 2003, 12:15:23 »
how do u disable radio
Logged
Sui
Former Staff
Re:Up point script
«
Reply #3 on:
09 Feb 2003, 01:38:48 »
Iccy!
Welcome back mate
Spliff Air,
try: enableradio false
to disable the radio, and:
enableradio true
to re-enable it
Logged
Josef
Guest
Re:Up point script
«
Reply #4 on:
09 Feb 2003, 20:04:33 »
Can you make only some channels dissapear?
Logged
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
Up point script
Top of page