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Author Topic: AI use fecking brains  (Read 718 times)

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Spliff air

  • Guest
AI use fecking brains
« on: 12 Dec 2002, 14:20:17 »
i noticed in combat that when ai get fired they go prone in the openthey dont run behind building or give proper covering fire the only script that has improved ai is the script in ofpec cant remeber name but if he here could u make one because i use your sccript on  every mission i make so in script could someone do this

1. take cover behind building and bushes
2. lay cover fire
3. or form defence positions
4. or holding the town and moving in buildings
5.rifle mortar units actually use there mortar
6.and mg sqauds deploy m2 machein guns
7.use tank as human shield by moving behind as it advances

i know its a bit much but it would improve gameplay 100% more and so on

Crassus

  • Guest
Re:AI use fecking brains
« Reply #1 on: 24 Dec 2002, 03:50:30 »
The Chain of Command, http://www.main.thechainofcommand.net/ is working on, including always improving upon Spinor's Command Engine, this very thing. And amongst this group, there are one or two fellows who are working on getting the AI to learn.... ;D