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Author Topic: Mortor Script Using Map Markers as Targets?  (Read 854 times)

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Swatdog

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Mortor Script Using Map Markers as Targets?
« on: 09 Dec 2002, 23:07:17 »
Is there a script that can make Mortor Rounds get a position of a marker on the map?

Example: You open the map screen, double click on the map where you want the Mortor to go, type something in, then a few seconds later you see an explosion at the markers poistion?

I know there was an Artillery Script that did this similar thing, but i dont know if there is a Mortor Script. If there isnt one, i will just edit the Artillery Script and set a lower damage and explosive rate. (and of course....I will give most of the credit to the orgininal author. ;))

Thanks.
Swatdog