oh yeah, and yes couple of bridges. Actually I posted one picture of my bridge. I believe it is in page 9 or 8 after UK SKA rules requested for them. :-)
Only one problems withe the bridges....... the wrp editor only supports 50m x 50m cells and so when I make a river in the wrp editor, the length of the lake will always be greater atleast 100m,,,,, and so what that means is that I have to make a bridge that is atleast 100meters long. That is easy but the hard and inevitable thing is that the OFP supports objects, 3D models that are only 64meters and smaller,,,, and when it exceeds the size, the object will not function properly. Few examples are, the object will not stop bullets when it suppose to, part of the object is visible by AI when it wasn't intended, when AI or player is walking ontop of the model, suddenly he or she will fall right through it. I had and still having the problem right now with my bridge that is 240meters long. It is possible to make a 240 meters bridge by making and placing the bridge into different parts but the wrp editor will not allow me to change the elevation of the object..... so when you play the game, you will see the bridge placed in random elevasions, or not random but kind of misplaced.
There is a way by just making the river base flat, but if I do that and place a object, still, I have to place few object on the land to balance out the length of the bridge. The bridge in the resistance is a good example of a perfectly balanced and well planned out bridge. I could just imagine how much trial and error the BIS guyz had to go through to make that bridge.
If anyone could tell me the "EXACT" length of the resistance bridge, I could make it. I so far have 2 ideas of a bridge. One is a wooden bridge and another is a concrete bridge.