hi every one, i made a tie fighter for opfp, some good textures and a lot of work, but i gat a probleme, i made my model and texured him with max, then import him in O2, with the buldozer viewer i can see the textures wase corect, but in game the model have no texture!!
why?
i made a copy of any tex in my pbo, copy and past of the textures made buy o2 when it convert max texture in pac format!!
ps: my understanding in o2 is so poor, so i opened murdoc ufo p3d then modify him and replace by my model, i know it's not the good way but, it's just o see how my model look in opf.
thanks for reply