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Author Topic: Smokegrenadelauncher on M113CV  (Read 990 times)

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niels

  • Guest
Smokegrenadelauncher on M113CV
« on: 30 Nov 2002, 17:49:50 »
Hello,

I'm trying to make a smokegrenadelauncher on a m113CV, but it doesn't seem to work when there is a turret on the vehicle. Is it possible to make two seperate weapons on one vehicle when only one of them is attached to the turret?
Anybody has an idea?

Eviscerator

  • Guest
Re:Smokegrenadelauncher on M113CV
« Reply #1 on: 30 Nov 2002, 19:08:07 »
it doesnt work because you can only use simulation=shotbullet; and simulation=shotmissile; ammuntion on tracked vehicles, the only way to get it to fire smoke is with a script, AFAIK the only 'vehicle' that can fire smoke is a human, and before someone mentions the smoke generators around, they are caused by editing the smoke the gun gives off :)