Ok its a little difficult to picture it on a forum, but try to imagine what the following looks like ingame
Its easier to scan through a listing like this
@ c&h (10) dragonlair (version etc etc)
@ c&h (18) crazyhorse (version etc etc)
@ c&h (20) ironmaiden (version etc etc)
@ c&h (22) stealth (version etc etc)
@ ctf (30) armourgeddon (version etc etc)
@ ctf (30) decisive (version etc etc)
@ tdm (32) widelyspread (version etc etc)
a&d (12) hearstopper (version etc etc)
c&h (16) breadbasket (version etc etc)
c&h (22) deliverence (version etc etc)
c&h (22) riverdance (version etc etc)
c&h (30) long way down (version etc etc)
c&h (30) Dragonlair (version etc etc)
ctf (14) my very long map name (version etc etc)
ctf (18) just another map (version etc etc)
ctf (22) hells fury (version etc etc)
tdm (12) bloodbatth (version etc etc)
tdm (18) apocolypse (version etc etc)
tdm (24) didnt know u cared (version etc etc)
tff (16) bongo drums (version etc etc)than it is this way
a&d_12_hearstopper (version etc etc)
c&h@_10_ dragonlair (version etc etc)
c&h_16_breadbasket (version etc etc)
c&h@_18_crazyhorse (version etc etc)
c&h@_20_ironmaiden (version etc etc)
c&h_22_deliverence (version etc etc)
c&h_22_riverdance (version etc etc)
c&h@_22_stealth (version etc etc)
c&h_30_Dragonlair (version etc etc)
c&h_30_long way down (version etc etc)
ctf_14_my very long map name (version etc etc)
ctf_18_just another map (version etc etc)
ctf_22_hells fury (version etc etc)
ctf@_30_armourgeddon (version etc etc)
ctf@_30_decisive (version etc etc)
tdm_12_bloodbatth (version etc etc)
tdm_18_apocolypse (version etc etc)
tdm_24_didnt know u cared (version etc etc)
tdm@_32_widelyspread (version etc etc)
tff_16_bongo drums (version etc etc)or this way
10_c&h@_dragonlair (version etc etc)
12_a&d_hearstopper (version etc etc)
12_tdm_bloodbatth (version etc etc)
14_ctf_my very long map name (version etc etc)
16_c&h_breadbasket (version etc etc)
16_tff_bongo drums (version etc etc)
18_c&h@_crazyhorse (version etc etc)
18_ctf_just another map (version etc etc)
18_tdm_apocolypse (version etc etc)
20_c&h@_ironmaiden (version etc etc)
22_c&h_deliverence (version etc etc)
22_c&h_riverdance (version etc etc)
22_c&h@_stealth (version etc etc)
22_ctf_hells fury (version etc etc)
24_tdm_didnt know u cared (version etc etc)
30_c&h_Dragonlair (version etc etc)
30_c&h_long way down (version etc etc)
30_ctf@_armourgeddon (version etc etc)
30_ctf@_decisive (version etc etc)
32_tdm@_widelyspread (version etc etc)Reference Addon markerIf its not at the very start of the filename, it will easily be missed by a voted in admin, who may just mistake it as a fancy sign that the mapmaker used and attach no significance to it. Due to the fact that the maps listed above and below may not have ab @ in them
However if all the addon maps are grouped together (The only way to use this is to precede the name with @), then even those with no common sense, ie the type of player who wouldnt have a clue how to use a forum, would even ask the question.
What is the @ for??
It would also stop admins loading maps that have addons by accident and kicking off half the players on the server without realising it
UnderscoresNow that you can compare spaces with underscores, which gives more clarity?
Bear in mind this is even more distinctive ingame
Unable to see al filenameIf you hover the mouse over the filename ingame, a small temporary text box opens displaying the filename in full
Here is what it looks like on Zeus (A linux server)
apart from the @ having no space between itself and ctf, you can now see how clear and readable it is