re: crashes.
Yes, they are there.
Currently, I have them "contained" -- that is, I've got a save.fps file that causes a lockup 5 seconds after a load. The goal now is to get them "isolated" -- find out if it's a specific unit, weapon or condition that's causing it.
Right now I can tell you:
A) It's not the Ia Drang valley map. I have reproduced it on Malden.
B) While it does not appear to occur with stock OFP units (and I've tested it), I don't think we can rule it out. Those of you who've tried the NP know that one of its strong points is the use of dispersion mags. Firefights now seem like firefights rather than sniper duels. But this means that far more AI units on both sides get "on line" and engage the enemy. So volume of fire (and fps chunders) is considerably higher.
The next step is to take my "sure-fire killer" scenario and reduce it to two units/weapons. If that crashes it, change the two weapons and units and try again. If that crashes it, we're SOL.