Also...
I notice your SAS have gasmasks, which is cool
![Cool 8)](http://www.ofpec.com/forum/Smileys/NewSet/cool.gif)
I wonder, is it possible yet to define gasmasks as inventory items that may be taken on and off? Like, say, the nam packs radios, but maybe using the binocular slot.
If this is the case, would it be possible to restrict vision when the mask is on and alter the model to show that it is on/off. Just curious!
Additionally... I remember STT did flashbangs with the original Delta Force that worked by inflicting a very small amount of damage that was detected by a script. Any plans to include something like this?
Knock out gas would obviously give the masks some practical use soooo... is this possible, too?