@walter
i try this
make a sqs file of name
deaddude.sqsthan copy all this inside the fall
_corpse = _this select 0
~120 <--- time in seconds that corpses are set to remain
@player distance _corpse > 300 <--- distance in metres player has to be away for body to be removed
deleteVehicle _corpse
exit
as you said ,i put this script under officer
for a group:
morituri = group this; {_x addEventHandler ["killed", {_this exec "deaddude.sqs"}]} forEach units morituri
but its showing error still
i do remove all things you said
than its look like
Code:
_corpse = _this select 0
~120
@player distance _corpse > 300
deleteVehicle _corpse
exit
but its not working