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Author Topic: Kill Zones  (Read 497 times)

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CooK

  • Guest
Kill Zones
« on: 05 Nov 2002, 22:13:46 »
Hi, when a player goes into a area, lets say a marker, he would be teleported (i know how to do this, the teleported) into anouther marker ( i know how to do this also )

What i need is when the unit is in the area, how to do this? The script call.

Lancer512

  • Guest
Re:Kill Zones
« Reply #1 on: 05 Nov 2002, 22:38:50 »
I understand you want to know how to set up the trigger to be triggered ONLY by your player to execute that script?

OK.... Place the trigger and press F2 (Group). Now draw a line from the marker onto the player's unit. Now select "Leader" in the activated by field, and set the parameters of the trigger like you want them.

The script is called in the "On Activation field: [Player] exec "script.sqs"

If you have multiple players, maybe use [_this] exec "script.sqs", but I am not so sure about that.


Offline Sui

  • Former Staff
  • ****
    • OFPEC
Re:Kill Zones
« Reply #2 on: 06 Nov 2002, 00:43:44 »
Cook,

Please chooose one forum to post your question in.

All replies to this topic to here.

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