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Kill Zones
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Topic: Kill Zones (Read 497 times)
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CooK
Guest
Kill Zones
«
on:
05 Nov 2002, 22:13:46 »
Hi, when a player goes into a area, lets say a marker, he would be teleported (i know how to do this, the teleported) into anouther marker ( i know how to do this also )
What i need is when the unit is in the area, how to do this? The script call.
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Lancer512
Guest
Re:Kill Zones
«
Reply #1 on:
05 Nov 2002, 22:38:50 »
I understand you want to know how to set up the trigger to be triggered ONLY by your player to execute that script?
OK.... Place the trigger and press F2 (Group). Now draw a line from the marker onto the player's unit. Now select "Leader" in the activated by field, and set the parameters of the trigger like you want them.
The script is called in the "On Activation field:
[Player] exec "script.sqs"
If you have multiple players, maybe use [_this] exec "script.sqs", but I am not so sure about that.
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Sui
Former Staff
Re:Kill Zones
«
Reply #2 on:
06 Nov 2002, 00:43:44 »
Cook,
Please chooose
one
forum to post your question in.
All replies to this topic to
here
.
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Kill Zones
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