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Author Topic: Popup Target, How to Increase Number of Shots Before Animation Starts(Solved!)  (Read 4668 times)

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Offline johnnyboy

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Code: [Select]
Anyone have an idea on how to make these targets move?
I'm guessing you want a target sliding left or right, as a moving target eh?

A simple while loop where you setpos the target left or right a small amount with each iteration should do the trick.   The following line should shift the target left or right depending on whether the _moveIncrement is negative or positive.

Code: [Select]
myTarget setpos (myTarget modelToWorld [_moveIncrement, 0, 0]);

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Offline Knight Trane

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Never heard of "modelToWorld" command.  I'll play with this over the weekend and edit this post with what I get.
Thanks.

Offline hoz

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I hope this example still makes it into the ED.  :clap:
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