Hello..
Need to get some bang in air..
_flak = _fxshell createVehicle [_pX, _pY, _pZ]
_flak1 = _fxshell createVehicle [_pX, _pY, _pZ]
~0.001
_flak setpos getpos _flak1
doesn't work.. they just spawn and fall down, causing an explosion on ground, not wanted.
Any suggestions?