;
"unassignvehicle _x" foreach [v1,p1,p2,p3,p4,p5,p6,p7,p8,p9,p10]
aP removeaction id
_aunits = units vysadek1
_i = 0
_j = count _aunits
#Here
?(_aunits select _i)!=player : (_aunits select _i) action ["EJECT",aP]
_i=_i+1
~1
?_j>_i:goto "Here"
schodil = true
exit