I currently do a lot of modelling in O2 but I am moving slowly over to 3dsmax. One thing I do now is to uvmap my p3d's in max. To do this I pull the sections of my p3d through alonewolf's p3d2obj.exe
I then work in max and import the uvmapped section back into O2
Now, is there a way to retain the scale of the import as its always very tiny when I pull it back into O2.
Im not the greatest with max so don't be afraid of being verbose with any explainations.
Thanks