Yes, that will do the job...if I was lazy and was only ever going to play the mission over a LAN.
I wanted the trigger I have in the zone to be a Resistance Present trigger that activated a script to check a number of things:
1. How many vehicles were captured by the resistance (these are linked to hidden objectives..hence the reason for a script.)
2. If all living members made it out.
Ive written the subroutines for the objective checks, but the crucil line for checking if all units are in the "zone" eludes me.
I could do this by 2 triggers, but this mission has heaps of units,triggers and waypoints already, and the less triggers I have reduces the lag and processor burden. And scripts with timed delays also help. Hence why I have chosen the difficult path.
So, you can say...well, your choice work it out. But Id rather some of the guru's out there lend me some advice, because, yes, I need it
Vortrog