I have voices that are supposed to activate when a sidechat radio transmission comes up, or a PAPA_BEAR transmission comes up. I have it in a sound folder in the mission folder.
The radio transmissions are activated by triggers, and just before I write charlie sidechat "TEXT" i put
[] exec "team1radio1.ogg";
Also I have it in a description file setup like this:
class CfgRadio
{
sounds[] =
{
};
class team1radio1
{
name = "";
sound[] = {"team1radio1.ogg", db-64, 1.0};
title = $STRCAMP_team1radio1;
};
};
When it comes time fore it to activate it says can't find team1radio1.ogg.
How can I get this to work? I'm completely clueless.