hey guys
im making a mission where a platton marches (you are one fo the men) down a road, and gets ambushed. however i want it so that as soon as the group comes unfder fire, and therefore their fire status changes, their waypoint changes from a safe walk down south, to their next waypoint which is the charge into some nearby cover.
basically iw ant to know how to skip a waypoint in a trigger.
; for example ;
?(behaviour group1leader == "combat")
(group1leader domove nextwaypoint)
Cheers
guy