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Author Topic: problem with GUER...  (Read 531 times)

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Offline bedges

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problem with GUER...
« on: 17 Oct 2005, 09:08:02 »
i've hit a curious problem. I have a loon, resistance side. he activates a script, at the top of which there's a line which identifies his side, like so -

Code: [Select]
hint format ["Script is being used by %1",side _who]
the very next line, which i've put in as a check, is this -

Code: [Select]
?((side _who) == GUER):hint "Yes, I'm a Resistance loon!"
the second hint doesn't fire, even though the loon's side is identified as GUER. what's going on?

EDIT - just tried it with resistance, and it works... odd that there's two identifiers for resistance side, guer and resistance...  :-\
« Last Edit: 17 Oct 2005, 09:10:46 by bedges »