Home   Help Search Login Register  

Author Topic: Aircraft defination  (Read 1726 times)

0 Members and 1 Guest are viewing this topic.

Offline Plane

  • Members
  • *
  • You can call me my nickname "Plane"!
Aircraft defination
« on: 11 Oct 2005, 12:09:14 »
This is the first time for me to make a aircraft, I nearly finished the 3D model and next comes the config. So can any one gives some ideas about defining a aircraft? Like animations, lights, cockpit panel, and speed, climb rate, turn rate...
The propeller is just a big fan in front of the plane used to keep the pilot cool. When it stops, you can actually watch the pilot start sweating.

Offline Plane

  • Members
  • *
  • You can call me my nickname "Plane"!
Re:Aircraft defination
« Reply #1 on: 06 Nov 2005, 04:11:12 »
That's a long time wait ??? Why there's no one can help me about this?! :(
The propeller is just a big fan in front of the plane used to keep the pilot cool. When it stops, you can actually watch the pilot start sweating.

Offline Planck

  • Honoured
  • Former Staff
  • ****
  • I'm never wrong ....I'm just not always right !
Re:Aircraft defination
« Reply #2 on: 06 Nov 2005, 15:58:36 »
Why can't you just look in the game config for an example.....the A10 possibly.


Planck
I know a little about a lot, and a lot about a little.

Offline Pilot

  • Contributing Member
  • **
Re:Aircraft defination
« Reply #3 on: 07 Nov 2005, 15:34:32 »
Configing is probably the most frustrating aspect of addon creation.  Planck is right, look at the commented configs, then de-pbo some other plane addons and look at their config.  If you run across a problem you can't solve, post it here and we (Planck ;D) will try to help.  Planck is a genius with this stuff.  I'll try to help when I can...and if I manage to post before he does. ::)

Right now your question is quite broad and covers many aspects of configing, which makes it a bit hard to answer.

-Pilot

Offline Plane

  • Members
  • *
  • You can call me my nickname "Plane"!
Re:Aircraft defination
« Reply #4 on: 08 Nov 2005, 14:45:37 »
Oh, thanks guys! ;D
I'll take a look at it.
The propeller is just a big fan in front of the plane used to keep the pilot cool. When it stops, you can actually watch the pilot start sweating.

Offline Plane

  • Members
  • *
  • You can call me my nickname "Plane"!
Re:Aircraft defination
« Reply #5 on: 14 Nov 2005, 06:08:17 »
Well, here is the unsolved problems.
What is the following mean, I want my aircraft can do a fast climb and turn.
Code: [Select]
aileronSensitivity = 1;
elevatorSensitivity = 1;
steerAheadSimul=1.0;
steerAheadPlan=2.0;

The propeller is just a big fan in front of the plane used to keep the pilot cool. When it stops, you can actually watch the pilot start sweating.

Offline Pilot

  • Contributing Member
  • **
Re:Aircraft defination
« Reply #6 on: 14 Nov 2005, 14:25:23 »
aileronSensitivity defines how fast the airplane rolls.  This is not how fast the airplane turns, but only how fast it rolls into the turn.

elevatorSensitivity defines how fast the airplane pitches up.

I am not too sure what the two bottom numbers do, although I always had the impression they had to do with how the AI turns the plane on the ground.  I could very well be wrong, so take that with a grain of salt.

-Pilot
« Last Edit: 14 Nov 2005, 14:37:22 by Pilot »