Guys,
My problem lies when my MP mission does not let a player who has expended all his group's men respawn into another alive group that already exists on the map. I do not want to use the revive player type of respawn since I want the game to have a definite number of enemies and a definite outcome. Here is what I have tried:
respawn="group" works fine, but when I use "side" or 5 instead of "group", the game reacts the same way as a respawn= "group". I have checked for typos and to make sure description.ext is correct. I have set several playable squads one the side (example, resistance) so there are surely slots for the killed player to fall into, but noooooooo.... I get to be a bird. Help. Bestow your wisdom upon me. Btw, i am using OFP 1.96.