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Author Topic: team colour for unit + 'crimescene_wp'  (Read 677 times)

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Offline limmy3

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team colour for unit + 'crimescene_wp'
« on: 05 Oct 2005, 23:20:14 »
Hi,

You can give each of your twelf units a colour which then belongs to e.g. team red when playing the mission.
Which command do I have to use in the unit init field?
I'm sure I don't mean setGroupID.
When starting the mission I want two teams to be blue and red.
Well, I don't know how it is called but I've read it some where. I look through alot of FAQs but I don't know the comand.

Does someone know of 'crimescene_wp' addon. ???
It is asked for at the beginning of the single mission but the mission will work correctlly after hitting ok.

Thanks.
The only necessary for triumph of evil is for good men to do nothing.

Offline macguba

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Re:team colour for unit + 'crimescene_wp'
« Reply #1 on: 05 Oct 2005, 23:24:05 »
I have horrible feeling it can't be done.  Only the player can do it during the mission.   You are right that it is nothing to do with setGroupId - that assigns an identity to a group, like Alpha Black.
Plenty of reviewed ArmA missions for you to play

Offline The-Architect

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Re:team colour for unit + 'crimescene_wp'
« Reply #2 on: 06 Oct 2005, 01:31:36 »
I believe you Macca but it is annoying if it's true. I can't understand why you can do it manually but not via script. Surely the computer has a method of telling it's self once you give it the command. Can we synthesise that bit?

I wish you could because then we could add different features that occur when certain orders are used. I'm not sure what I'm on about but I hope you get what I think I mean.
« Last Edit: 06 Oct 2005, 01:32:37 by The-Architect »
James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."

Offline macguba

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Re:team colour for unit + 'crimescene_wp'
« Reply #3 on: 06 Oct 2005, 10:09:20 »
Don't ask me for examples off the top of my head but there are a number of things you can do as a player in the mission which you cannot do as a mission designer.   It can be very frustrating but its just one of the limits of the game.     All you can do is sigh and move on.
Plenty of reviewed ArmA missions for you to play