I'm doing a cutscene where some guys should go inside a building with getPos command. But those guys goes to wrong floor / they're not in that position where I wanted them to go. Here's a little part of the intro...
deleteVehicle nbc1
deleteVehicle nbc2
deleteVehicle nbc3
deleteVehicle sc1
deleteVehicle sc2
deleteVehicle sc3
deleteVehicle sc4
building1 say "d1"; building1 animate ["medlab", 1]
nbc11 setPos getMarkerPos "a1"
nbc11 setPos [getPos this select 0,getpos this select 1,4];
nbc22 setPos getMarkerPos "a2"
nbc22 setPos [getPos this select 0,getpos this select 1,4];
nbc33 setPos getMarkerPos "a3"
nbc33 setPos [getPos this select 0,getpos this select 1,4];
sc11 setPos getMarkerPos "sc111"
sc11 setPos [getPos this select 0,getpos this select 1,4];
sc22 setPos getMarkerPos "sc222"
sc22 setPos [getPos this select 0,getpos this select 1,4];
sc33 setPos getMarkerPos "sc333"
sc33 setPos [getPos this select 0,getpos this select 1,4];
sc44 setPos getMarkerPos "sc444"
sc44 setPos [getPos this select 0,getpos this select 1,4];
The 'nbc' guys will go to their positions without a problem, but 'sc' guys won't.