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Author Topic: Detecting Units  (Read 608 times)

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Offline CAS_Daniel

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Detecting Units
« on: 17 Aug 2005, 13:36:03 »
Say I wanted a trigger's condition field to activate the trigger when the player (or any other unit) is present.
What would I type exactly in the condition field?  ???
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Offline macguba

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Re:Detecting Units
« Reply #1 on: 17 Aug 2005, 13:46:50 »
this

Use the Activation box near the top.   Group the trigger to any unit (as if you wanted it to join the unit's group) for new options there.
Plenty of reviewed ArmA missions for you to play

Offline CAS_Daniel

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Re:Detecting Units
« Reply #2 on: 17 Aug 2005, 13:48:48 »
Aw cool! I never new you could do that! Thanks a lot.  :)
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