I am having difficulty triggering the outro loose cutscene in a single-player game.
I finally have it where outro win shows after the debriefing, but when I lose the mission the trigger ends it, but after the player death cam shot I cannot get the briefing to come up to show the mission failure and then the outro loose cutscene.
I have triple checked everything and think I may be missing something obvious or this is some kind of bug.
Attached is the mission that I have. Any help would be appreciated. I cleaned up the .sqm file of any BAS references so this should not require any add-ons.
Edit: The mission itself is a simple test mission - kill the soldier directly in front of you. I am using this to just get the mechanics of the mission package down, before I create a real mission for distribution.