HateR_Kint:A rather disturbing amount of my missions is in Rambo style. Me against herds of bad guys. Having other soldiers to nanny just slows me down... ;D
But commanding a group is also fun, and poses some new challenges. But having to order "Pick magazine ..." thirtytwo times in a row isn't a challenge. It's lack of intelligence.
Garcia:Thanks for the tip! I'll definately check it out.
Planck:Yeah, making that rearm option disappear is far easier than actually using it. *sigh* I'm starting to think that this whole rearm thing is a bust. I have one more idea to try, but concidering the overwhelming success I've had in my previous attempts, I wouldn't hold my breath.
You always got to have a Plan BWhat would be the neatest solution to rearm AI soldiers? Criteria being less manual handling of magazines, and as much realism as possible. Ordering a soldier to "go rearm" should be enough.
Is it possible to expand the built-in "Take magazine.." option to make the unit fill up that particular type of magazine instead of just taking one? Or perhaps put a trigger over the ammocrate that runs a rearm script of some sort? Hmm.. anything really, as long as you don't end up with five triggers and nine scripts to get it done.
I bet in real life (in the army) that any officer having to order you to pick up every little thing would evidently spark a rather lengthy monolog enriched with words like "idiot", "stupid dumba**", and perhaps a couple of "kick yo a**". ;D
*starting ofp to try that last idea*