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Author Topic: Ending a mission w/ no win or lose  (Read 1844 times)

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cirkut5732

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Re:Ending a mission w/ no win or lose
« Reply #15 on: 05 Jun 2005, 00:07:21 »
Ya i noticed when i group the trigger to the player, The trigger turns into detected by vehicle?
I assume i leave this as is

Offline Planck

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Re:Ending a mission w/ no win or lose
« Reply #16 on: 05 Jun 2005, 00:17:31 »
I think you get further 'detected by' options in the trigger dialog, detected by vehicle must just be the default.


Planck
I know a little about a lot, and a lot about a little.

cirkut5732

  • Guest
Re:Ending a mission w/ no win or lose
« Reply #17 on: 05 Jun 2005, 00:55:40 »
ok, I grouped the trigger to the player and the only options that changed were the activation options. I have vehicle, Whole Group, and I think Any Group member options. Anyways what
should this be set to. and also should it be present or not present detected by west

cirkut5732

  • Guest
Re:Ending a mission w/ no win or lose
« Reply #18 on: 05 Jun 2005, 07:32:14 »
Nevermind guys i got it, I found a tutorial. All i neede to do was ForceEnd it in the On Activation field

Offline THobson

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Re:Ending a mission w/ no win or lose
« Reply #19 on: 05 Jun 2005, 09:06:44 »
That can't be right.  I have never had to forceEnd any mission.  Is there another trigger of the same end number that you might have forgotten about?

Offline 456820

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Re:Ending a mission w/ no win or lose
« Reply #20 on: 05 Jun 2005, 09:40:19 »
yeah if theres more than one trigger with say end#1 then all triggeres have to be activated for it to end

cirkut5732

  • Guest
Re:Ending a mission w/ no win or lose
« Reply #21 on: 06 Jun 2005, 01:41:45 »
I swear, I've double checked there is no more end#1 triggers anywhere. I dont know why
it wouldnt work without force ending it?