Thanks for the reference. It's fantastic, although with all the different animations, it can feel overwhelming.
So I found one of the animations I want: FXExecution. Unfortunately, neither switchMove nor playMove seems to lock the animation in place, i.e. the unit returns to standing position rather than remaining in place. Any ideas on that?
I set it up so that the unit executing the animation has setBehaviour "SAFE" or "CARELESS"; and setCombatMod "BLUE". What do you think?
Thanks,
ADM